A new player has 1000 points. Every time you make a kill, you gain a certain amount of points depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with a higher points rating than you, then you gain more points than if you kill someone with a lower points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player. And if you kill someone with your knife, you gain more points than if you kill them with a rifle, for example.
When you are killed, you lose a certain amount of points, which again depends on the points rating of your killer and the weapon they used (you don't lose as many points for being killed by the #1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes moving up the rankings easier, but makes staying in the top spots harder.
Specifically, the equations are:
Killer Points = Killer Points + (Victim Points / Killer Points) × Weapon Modifier × 5
Victim Points = Victim Points - (Victim Points / Killer Points) × Weapon Modifier × 5
Plus, the following point bonuses are available for completing objectives in the following games:
| Ranking | Player Action | PlyrPlyr Action | Team Action | World Action | Action |
Player Reward | Team Reward |
|---|---|---|---|---|---|---|---|
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Ate a Sandvich | 0 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | Yes | No | No | Backstab Kill | +4 | |
| TF2 Server 1, 3, 4 Accumulative | No | Yes | No | No | Blocked with Shield | 0 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Built Object | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Built Object - Attachment Sapper | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Built Object - Dispenser | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Built Object - Sentrygun | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Built Object - Teleporter Entrance | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Built Object - Teleporter Exit | +2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | Yes | No | Capture Blocked | +3 | +1 |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Cart Escort | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Critical Kill | 0 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Cube Best Shot | +4 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Cube Most Distance | +10 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Defended a Medic | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Deployed Buff Flag | +1 | |
| TF2 Server 1, 3, 4 Accumulative | No | Yes | No | No | Domination | +5 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Domination (4 kills) | +3 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Double Kill (2 kills) | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Drowned | 0 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | First Blood | +2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Flagevent | +2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Flagevent - Captured | +2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Flagevent - Defended | +2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Flagevent - Dropped | -2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Flagevent - Picked Up | +2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Force Suicide | 0 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | God Like (12 kills) | +11 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Headshot Kill | +4 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Hit by Train | -50 | |
| TF2 Server 1, 3, 4 Accumulative | No | Yes | No | No | Jarated player | +1 | |
| TF2 Server 1, 3, 4 Accumulative | No | Yes | No | No | Kill Assist | +3 | |
| TF2 Server 1, 3, 4 Accumulative | No | Yes | No | No | Kill Assist - Medic | +3 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killed by Saw | -25 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killed Object | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killed Object - Attachment Sapper | +2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killed Object - Dispenser | +3 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killed Object - Sentrygun | +4 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killed Object - Spy | +2 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killed Object - Teleporter Entrance | +3 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killed Object - Teleporter Exit | +4 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Killing Spree (9 kills) | +8 | |
| TF2 Server 1, 3, 4 Accumulative | No | Yes | No | No | Medic Killed | +1 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Mega Kill (6 kills) | +5 | |
| TF2 Server 1, 3, 4 Accumulative | No | No | No | Yes | Mini-Round Win - Team Blue | 0 | Team Blue +2 |
| TF2 Server 1, 3, 4 Accumulative | No | No | No | Yes | Mini-Round Win - Team Red | 0 | Team Red +2 |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | Monster Kill (10 kills) | +9 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | MVP #1 | +5 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | MVP #2 | +3 | |
| TF2 Server 1, 3, 4 Accumulative | Yes | No | No | No | MVP #3 | +2 | |
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Weapon points modifiers are used to determine how many points you should gain or lose when you make a kill or are killed by another player. Higher modifiers indicate that more points will be gained when killing with that weapon (and similarly, more points will be lost when being killed by that weapon). Modifiers generally range from 0.00 to 2.00.
| Ranking | Weapon | Name | Points Modifier |
|---|---|---|---|
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Telefrag | 5.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Deflect Arrow | 4.50 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Deflect Flare | 4.25 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Finger-bang | 4.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Deflect Sticky | 4.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Deflect Promode | 4.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Taunt Scout | 3.50 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Taunt Pyro | 3.50 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Ubersaw | 3.50 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Axtinguisher | 3.50 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
The Killing Gloves of Boxing | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Taunt Sniper | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Kukuri | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Taunt Soldier | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Bonesaw | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Bottle | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Deflect Rocket | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Fists | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Pumpkin Bomb | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Wrench | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Bat | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Shovel | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Taunt Demoman | 3.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Fireaxe | 2.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Baseball | 2.00 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Sandman | 1.80 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Pipe | 1.70 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Syringegun | 1.60 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Flare Gun | 1.60 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Smg | 1.50 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Blutsauger | 1.50 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
The Huntsman | 1.40 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Primary Shotgun | 1.40 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Backburner | 1.40 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Soldier Shotgun | 1.40 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Knife | 1.40 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Pyro Shotgun | 1.40 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Hwg Shotgun | 1.40 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Scottish Resistance | 1.30 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Direct Hit | 1.30 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Equalizer | 1.30 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Rocket | 1.30 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Pistol | 1.30 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Pipe Remote | 1.30 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Flamethrower | 1.30 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Chargin' Targe | 1.30 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Force-A-Nature | 1.20 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Scout Pistol | 1.20 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Scattergun | 1.20 |
| TF2 Server 1, 3, 4 Accumulative | ![]() |
Sentrygun - Level 1 | 1.20 |
| 61 entries on 2 Pages: [1]2 | |||
Player profile options can be configured by saying the appropriate HLX_SET command while you are playing on a participating gameserver. To issue commands, push your chat key and type the command text.
Syntax: say /hlx_set option value
Acceptable "options" are:
realname
Sets your Real Name as shown in your profile.
Example: /hlx_set realname Joe Bloggs
email
Sets your E-mail Address as shown in your profile.
Example: /hlx_set email joe@hotmail.com
homepage
Sets your Home Page as shown in your profile.
Example: /hlx_set homepage http://www.geocities.com/joe/
icq
Sets your ICQ Number as shown in your profile.
Example: /hlx_set icq 123456789
Say /hlx_hideranking while playing on a participating gameserver. This will toggle you between being visible on the Player Ranking and being invisible.
Note: You will still be tracked and you can still view your Player Details page. Use the Search page to find yourself.